65NORTH the videogame

2D Art, 3D Art, Art, Sketch & Concept

Villalba Viguer Carlos Práctica_4

English.
I’ve spent almost a year working in this project, for the HND in ESAT, Valencia. the game takes place in a remote island in the Bearing Sea, Fairwayrock. There, a secret prison will suffer a riot, and your objective will be survive by escaping!

There’s still some time left until we finish the project, keep calm I will show some footage video quite soon.

The web Project:
http://game65north.wordpress.com

He pasado un año prácticamente preparando este proyecto, de final de carrera para mi HND en la ESAT, Valencia. El juego esta ambientando en una remota isla, Fairwayrock, en el estrecho de Bering. En esa isla unas instalaciones penitenciarias sufrirán un motín, y tu objetivo será escapar con vida.

Aún estamos trabajando en el proyecto por lo que el vídeo con escenas del juego llegará muy pronto, estar atentos!

 

La web del proyecto.

http://game65north.wordpress.com/

 

Space Monkey – Concept Art (part V)

2D Art, Art, Sketch & Concept

Step by step process to get the idea flowing in my head.
The Start point was obvious. How should I will see a warrior coming out from space. And in Freezer words “just a dirty monkey”
The Saiyans were a race of warriors human shaped, but with some reminiscences of a monkey.
In essence they were brute soldiers with armors and at some point they could turn into giant wolf gorillas.
So that was were I started to develop my character: Morrix. An alien with some features of a gorilla, but not just a shaved monkey, something else. Something more than a bodybuilder gorilla. A true terrific alien invader!

Once I get some lines about the background of my character I started to do come quick thumbnails. Here I let my mind free and I go from something really anchored in Dragon Ball to something like Mass Effect or even some Gladiator shapes.

 

EJERCICIO E-09 – ARTE CONCEPTUAL PERSONAJES-Thumbnails- CarlosVillalba

Once I’ve got some good shapes I feel comfortable I start to be more specific. Some times in the edge of getting Nappa alive!
Also I play with the idea of having some weapons to give Morrix the long range combat ability.

 

EJERCICIO E-09 – ARTE CONCEPTUAL PERSONAJES-Dibujos Conceptuales-CarlosVillalba

Once I’m ready to start the 3D Model I need to get the final form.
I wanna make it really buffed and ripped, but not as hairy as an ape. So I decide to avoid Nappas mustache and make some nice Mohawk and some sideburns. Also I get him really big arms, and a nice 6 pack full of food!
Hehehehe, He likes a lot to eat, so I see no point being the Slim Morrix. Once this concept has showed me the way I want to go, all I have to do is start the 3D Sculpture. And, since I’m both the concept artist and the 3D artist of this character I have no worries changing parts of my creature.

EJERCICIO E-09 – ARTE CONCEPTUAL PERSONAJES-final CarlosVillalba

Hope you like it!